The Outlaw
The Outlaw questions the rules, including the ones you wrote for yourself. Class quests on play, dark humor, breaking autopilot and arguing the other side.

Who the Outlaw is
“The system is only a cage if you believe in the bars.”
The Outlaw doesn't trust a rule just because it exists. Its bosses run from the Captain of the Red Guard to the Gilded King, which the game describes as the golden cage of your own ego, rules and fears.
Outlaw quests break autopilot on purpose. Do something silly that cracks your composure. Find the funny side of something that annoyed you. Do a routine task a new way. Take a belief you hold and argue against it. Later quests: Break the Rule You Made, Whose Rule Is This, Do It Wrong on Purpose.
Pick the Outlaw if you're stuck in routines that run you, and you'd like to laugh while you get out.
- Levels
- 0 to 60, one comic panel per level
- Bosses
- 23, from Captain of the Red Guard to Gilded King
- Collection
- 104 gear items from loot cases and 125 pets to hatch
- Class book
- The Merry Adventures of Robin Hood (Howard Pyle), included in the app
Two Outlaw daily class quests
| Quest | What you do |
|---|---|
| Glitch in the Matrix Daily, rotates | Do one small task in a different way than usual, on purpose. |
| Of Course!...But Maybe? Daily, rotates | Take one thing you believe and argue the other side of it. |
Quest text copied from the app. These sit on top of the core daily quests every class shares.
The daily class quests rotate
Each of the two daily Outlaw class quests rotates among about ten versions. A few more of them:



Outlaw bosses
The Outlaw faces 23 bosses: a first boss, pools of early, mid and late bosses, and a final boss. You beat them with the XP from your quests. A few of them:




Outlaw pets
Outlaw eggs hatch Outlaw pets, from uncommon to mythic. Five of the 125 in the Outlaw roster:





The Outlaw comic
Every level you reach unlocks the next panel of the Outlaw story, 61 panels from level 0 to 60. Three early ones:



Questions people ask
Does the Outlaw ask me to break real rules?
No. Outlaw quests are about your own habits and beliefs: doing a task a new way, arguing the other side of an opinion, finding humor in a bad moment. Nothing illegal and nothing unkind.
How long does the Outlaw class take?
Each class runs from level 0 to level 60. The whole eight-class program is planned at 8 to 14 months, so one class usually takes a few weeks to a couple of months, depending on how many quests you do.
Do I only get Outlaw quests?
No. Every class shares the core daily, weekly and monthly quests, like Physical Training, Deep Focus and Daily Reading. The Outlaw adds two class quests a day that rotate among about ten versions each, plus one weekly and one monthly class quest, and you can add your own from the optional quest library.
Play the Outlaw
Pick your first class and do today's quests.
Start free on iPhone and Android.
Scan to install Point your phone camera at the code. iPhone opens the App Store, Android opens Google Play.


