198 bosses

Boss fights you win with habits

A boss shows up with a pool of HP and a deadline. You don't tap to attack. Every quest you finish in real life deals damage. Keep showing up for two days and the boss falls.

The Spirit-Dragon of the Valley, the Hunter's final boss in XP Tracker
The fight

How a boss fight works

  1. A boss arrives. After a short break between fights, a new boss turns up at the start of a day.
  2. You pick the difficulty. Easy, Medium or Mythic. Each one sets how much HP the boss has.
  3. You do your quests. The XP from every quest you complete comes off the boss's HP. Training, reading, a cold finish, a walk you added yourself: it all counts.
  4. The clock runs. You have the rest of that day plus two more. Get the HP to zero before time runs out and you win.
  5. You collect the loot. Every win pays a box. Easy pays an armor box, Medium a rare armor box, Mythic a rare weapon or trinket box.

That is the whole trick. A boss turns "I should keep my habits this week" into a fight with a deadline, which is a lot easier to care about at 9 p.m.

A boss fight in XP Tracker: Fallen Squire on Medium
The Fallen Squire on Medium. The bar under the art is its HP.
First fights

The first boss of each class

Each class opens with its own first boss, the easiest test in that story.

Prince, a Warrior boss in XP Tracker
Prince
Wild rage, no discipline.
Rotting Bear, a Druid boss in XP Tracker
Rotting Bear
A noble creature, dying slowly.
Jealous Rival, a Bard boss in XP Tracker
Jealous Rival
He wants the applause you earned.
Captain of the Red Guard, a Outlaw boss in XP Tracker
Captain of the Red Guard
The fist of the old system.
Noble's Champion, a Hunter boss in XP Tracker
Noble's Champion
A beast in a gilded collar.
Spirit Jaguar, a Shaman boss in XP Tracker
Spirit Jaguar
The first great spirit.
Gravebound Wraith, a Necromancer boss in XP Tracker
Gravebound Wraith
Grief given form.
Starving Thief, a Monk boss in XP Tracker
Starving Thief
The noise of the world, raw and desperate.
The middle of the road

Early, mid and late bosses

Between the first and final fights, each class draws from pools of early, mid and late bosses. They get tougher as your level climbs past 28, 43 and 54. A few from the middle of the pack:

Captain of Valor, a Warrior boss in XP Tracker
Captain of Valor
Everything you thought you should be.
Ash Bear, a Druid boss in XP Tracker
Ash Bear
The spirit of wildfire.
Fallen Audience, a Bard boss in XP Tracker
Fallen Audience
The empty chairs and hollow faces of those you could never please.
Hanged Judge, a Outlaw boss in XP Tracker
Hanged Judge
The spirit of a corrupt system, still passing sentence even in death.
Level 55

The eight final bosses

Each story ends with a final boss at level 55. They're the hardest fights in the game, and each one is a mirror of what that class has been working on.

Iron Warlord, a Warrior boss in XP Tracker
Iron Warlord
The final mirror.
Blight Mother, a Druid boss in XP Tracker
Blight Mother
The source of imbalance.
Silent Maestro, a Bard boss in XP Tracker
Silent Maestro
It offers you absolute silence and calls it truth.
Gilded King, a Outlaw boss in XP Tracker
Gilded King
The system within yourself.
Spirit-Dragon of the Valley, a Hunter boss in XP Tracker
Spirit-Dragon of the Valley
The ultimate prey.
Serpent God of Dual Realms, a Shaman boss in XP Tracker
Serpent God of Dual Realms
The spirit of the breach itself.
Abomination (Merged Imp), a Necromancer boss in XP Tracker
Abomination (Merged Imp)
The pet has become the master.
False Monk, a Monk boss in XP Tracker
False Monk
The final barrier.
Boss or mentor

Not in the mood to fight?

Every boss has a mentor. When a boss arrives you can choose to train with its mentor instead. You keep doing your quests and keep earning XP, just without the pressure of a deadline.

It's useful in a rough week. The streak stays. The pressure goes.

A Warrior mentor from XP Tracker
A Warrior mentor.

Questions people ask

How long does a boss fight last?

A fight runs for two days plus the rest of the day it starts on. Your very first boss gets one extra day while you learn the game.

What happens if I lose?

You lose the fight, not your progress. Your levels, gear, pets and story stay. A new boss arrives after a short break, and bosses you lost to can come back later.

Which difficulty should I pick?

Pick the one you can finish with an ordinary couple of days, not your best ones. Easy is fine. Mythic needs a lot more XP in the same time, and pays a better loot box for it.

Can I skip a boss fight?

You can train with the boss's mentor instead of fighting. You still do your quests and still earn XP.

How many bosses are there?

198 across the eight classes. Each class has a first boss, pools of early, mid and late bosses, and one final boss at level 55.

Start your journey

Pick a class, do the day's quests, and watch your hero level up with you.

Start free on iPhone and Android.

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